Metronome using PathTransition
/*
* Copyright (c) 2011, Pro JavaFX Authors
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. Neither the name of JFXtras nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Metronome1Main.fx - A simple example of animation using a Timeline
*
* Developed 2011 by James L. Weaver jim.weaver [at] javafxpert.com
* as a JavaFX SDK 2.0 example for the Pro JavaFX book.
*/
//package projavafx.metronomepathtransition.ui;
import javafx.animation.Animation;
import javafx.animation.Interpolator;
import javafx.animation.PathTransition;
import javafx.animation.PathTransition.OrientationType;
import javafx.animation.PathTransitionBuilder;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.GroupBuilder;
import javafx.scene.Scene;
import javafx.scene.SceneBuilder;
import javafx.scene.control.Button;
import javafx.scene.control.ButtonBuilder;
import javafx.scene.layout.HBoxBuilder;
import javafx.scene.paint.Color;
import javafx.scene.shape.ArcToBuilder;
import javafx.scene.shape.Ellipse;
import javafx.scene.shape.EllipseBuilder;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.scene.shape.PathBuilder;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Main extends Application {
Button startButton;
Button pauseButton;
Button resumeButton;
Button stopButton;
Ellipse ellipse = EllipseBuilder.create()
.centerX(100)
.centerY(50)
.radiusX(4)
.radiusY(8)
.fill(Color.BLUE)
.build();
Path path = PathBuilder.create()
.elements(
new MoveTo(100, 50),
ArcToBuilder.create()
.x(300)
.y(50)
.radiusX(350)
.radiusY(350)
.sweepFlag(true)
.build()
)
.build();
PathTransition anim = PathTransitionBuilder.create()
.duration(new Duration(1000.0))
.node(ellipse)
.path(path)
.orientation(OrientationType.ORTHOGONAL_TO_TANGENT)
.interpolator(Interpolator.LINEAR)
.autoReverse(true)
.cycleCount(Timeline.INDEFINITE)
.build();
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage stage) {
Scene scene = SceneBuilder.create()
.width(400)
.height(500)
.root(
GroupBuilder.create()
.children(
ellipse,
HBoxBuilder.create()
.layoutX(60)
.layoutY(420)
.spacing(10)
.children(
startButton = ButtonBuilder.create()
.text("Start")
.onAction(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent e) {
anim.playFromStart();
}
})
.build(),
pauseButton = ButtonBuilder.create()
.text("Pause")
.onAction(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent e) {
anim.pause();
}
})
.build(),
resumeButton = ButtonBuilder.create()
.text("Resume")
.onAction(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent e) {
anim.play();
}
})
.build(),
stopButton = ButtonBuilder.create()
.text("Stop")
.onAction(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent e) {
anim.stop();
}
})
.build()
)
.build()
)
.build()
)
.build();
startButton.disableProperty().bind(anim.statusProperty()
.isNotEqualTo(Animation.Status.STOPPED));
pauseButton.disableProperty().bind(anim.statusProperty()
.isNotEqualTo(Animation.Status.RUNNING));
resumeButton.disableProperty().bind(anim.statusProperty()
.isNotEqualTo(Animation.Status.PAUSED));
stopButton.disableProperty().bind(anim.statusProperty()
.isEqualTo(Animation.Status.STOPPED));
stage.setScene(scene);
stage.setTitle("Metronome using PathTransition");
stage.show();
}
}
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