Make Animation movement along a path
import javafx.animation.ParallelTransition;
import javafx.animation.PathTransition;
import javafx.animation.PathTransition.OrientationType;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.effect.Reflection;
import javafx.scene.paint.Color;
import javafx.scene.shape.CubicCurveTo;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.scene.shape.Shape;
import javafx.scene.text.Font;
import javafx.scene.text.TextBuilder;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Main extends Application{
@Override
public void start(Stage stage) throws Exception
{
final Group group = new Group();
final Scene scene = new Scene(group, 500, 400, Color.GHOSTWHITE);
stage.setScene(scene);
stage.setTitle("Animations");
stage.show();
final Path path = new Path();
path.getElements().add(new MoveTo(70,20));
path.getElements().add(new CubicCurveTo(30, 120, 30, 220, 520, 120));
path.getElements().add(new CubicCurveTo(350, 20, 250, 240, 320, 240));
path.setOpacity(0.0);
group.getChildren().add(path);
final Reflection reflection = new Reflection();
reflection.setFraction(1.0);
final Shape shape = TextBuilder.create()
.text("javafx").x(20).y(20)
.font(Font.font(java.awt.Font.SANS_SERIF, 25))
.effect(reflection)
.build();
group.getChildren().add(shape);
final PathTransition pathTransition = new PathTransition();
pathTransition.setDuration(Duration.seconds(8.0));
pathTransition.setDelay(Duration.seconds(.5));
pathTransition.setPath(path);
pathTransition.setNode(shape);
pathTransition.setOrientation(OrientationType.NONE);
pathTransition.setCycleCount(Timeline.INDEFINITE);
pathTransition.setAutoReverse(true);
final ParallelTransition parallelTransition =
new ParallelTransition(pathTransition);
parallelTransition.play();
}
public static void main(final String[] arguments)
{
Application.launch(arguments);
}
}
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