Build a MenuItem, set action, accelerator with MenuItemBuilder
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Menu;
import javafx.scene.control.MenuBar;
import javafx.scene.control.MenuItem;
import javafx.scene.control.MenuItemBuilder;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyCombination;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("Menus");
Group root = new Group();
Scene scene = new Scene(root, 300, 250, Color.WHITE);
MenuBar menuBar = new MenuBar();
Menu menu = new Menu("File");
final MenuItem aboutMenuItem =
MenuItemBuilder.create()
.text("About")
.onAction(
new EventHandler<ActionEvent>()
{
@Override public void handle(ActionEvent e)
{
System.out.println("You clicked on About!");
}
})
.accelerator(
new KeyCodeCombination(
KeyCode.A, KeyCombination.CONTROL_DOWN))
.build();
menu.getItems().add(aboutMenuItem);
menuBar.getMenus().add(menu);
menuBar.prefWidthProperty().bind(primaryStage.widthProperty());
root.getChildren().add(menuBar);
primaryStage.setScene(scene);
primaryStage.show();
}
}
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