Graphic Bitmap in ActionScript
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<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"
creationComplete="initApp()">
<fx:Script>
import mx.graphics.BitmapFillMode;
[Embed(source="a.gif")]
[Bindable]
public var airLogo:Class;
private function initApp():void {
clippedImage.fillMode = BitmapFillMode.CLIP;
repeatedImage.fillMode = BitmapFillMode.REPEAT;
scaledImage.fillMode = BitmapFillMode.SCALE;
}
</fx:Script>
<mx:Panel title="Bitmap MXML Graphic Example" height="75%"
width="75%" layout="horizontal" paddingTop="10" paddingBottom="10"
paddingLeft="10" paddingRight="10">
<s:HGroup>
<!-- Single image, not resized, not repeated. -->
<s:Graphic>
<s:BitmapImage id="clippedImage" width="120" height="120"
source="{airLogo}" />
</s:Graphic>
<!-- Single image, scaled to fit specified dimensions. -->
<s:Graphic>
<s:BitmapImage id="scaledImage" width="120" height="120"
source="{airLogo}" />
</s:Graphic>
<!-- Repeated image to fit specified dimensions. -->
<s:Graphic>
<s:BitmapImage id="repeatedImage" width="120" height="120"
source="{airLogo}" />
</s:Graphic>
</s:HGroup>
</mx:Panel>
</s:Application>
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