CursorManager Demo
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<!-- cursors\CursorManagerApp.mxml -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx">
<fx:Script>
import mx.managers.CursorManager;
import flash.events.*;
// Define a variable to hold the cursor ID.
private var cursorID:Number = 0;
// Embed the cursor symbol.
[Embed(source="a.jpg")]
private var waitCursorSymbol:Class;
// Define event listener to display the wait cursor
// and to load the image.
private function initImage(event:MouseEvent):void {
// Set busy cursor.
cursorID = CursorManager.setCursor(waitCursorSymbol);
// Load large image.
image1.load("a.JPG");
}
// Define an event listener to remove the wait cursor.
private function loadComplete(event:Event):void {
CursorManager.removeCursor(cursorID);
}
</fx:Script>
<s:VGroup>
<!-- Image control to load the image. -->
<mx:Image id="image1" height="50" width="100" scaleContent="true"
complete="loadComplete(event);" />
<!-- Button triggers the load. -->
<s:Button id="myButton" label="Show" click="initImage(event);" />
</s:VGroup>
</s:Application>
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