The delete operator works for other types of nodes as well, such as attributes.
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var movieList:XML = <movieList>
<listName>My favorite movies</listName>
<movie id="123">
<title>Titus</title>
<year>1999</year>
<director>J T</director>
</movie>
<movie id="456">
<title>Rushmore</title>
<year>1998</year>
<director>W A</director>
</movie>
<movie id="789">
<title>Hall</title>
<year>1977</year>
<director>Woody Allen</director>
</movie>
</movieList>;
var tron:XML = movieList.movie[2];
delete tron.@*;
trace(tron);
tron.id = 222; // Adding the id attribute back.
trace(tron);
}
}
}
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