Retrieve an XMLList representing the element's children, and then invoke parent( ) on that list
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var novel:XML = <BOOK ISBN="0000000000">
<TITLE>ActionScript</TITLE>
<AUTHOR>J, J</AUTHOR>
<PUBLISHER>Books Ltd</PUBLISHER>
<DESCRIPTION>A <B>very</B> thick book.</DESCRIPTION>
</BOOK>;
var bookDetails:XMLList = novel.*;
var book:XML = bookDetails.parent();
trace(book);
}
}
}
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