change and scroll Event
package{
import flash.text.TextField;
import flash.events.*;
import flash.display.Sprite;
public class FocusIn extends Sprite{
var primaryText:TextField;
var secondaryText:TextField;
public function FocusIn(){
primaryText = new TextField();
secondaryText = new TextField();
primaryText.text = "This is the primary TextField.";
secondaryText.text = "This is the secondary TextField";
primaryText.addEventListener(FocusEvent.FOCUS_IN, setFocus);
secondaryText.addEventListener(FocusEvent.FOCUS_IN, setFocus);
primaryText.addEventListener(FocusEvent.FOCUS_OUT, loseFocus);
secondaryText.addEventListener(FocusEvent.FOCUS_OUT, loseFocus);
primaryText.background = true;
secondaryText.background = true;
primaryText.backgroundColor = 0xFFFFFF;
secondaryText.backgroundColor = 0xFFFFFF;
addChild(this.primaryText);
addChild(this.secondaryText);
secondaryText.x = 500;
}
private function setFocus(focus:FocusEvent):void
{
(focus.target as TextField).backgroundColor = 0xFF0000;
}
private function loseFocus(focus:FocusEvent):void
{
(focus.target as TextField).backgroundColor = 0xFFFFFF;
}
}
}
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