The width and height of a text field's rectangular display region can be set explicitly using the TextField class's instance variables width and height.
package{
import flash.display.Sprite;
import flash.text.*;
public class Main extends Sprite{
public function Main(){
var t:TextField = new TextField( );
t.width = 200;
t.height = 50;
t.border = true;
t.background = true;
addChild(t);
}
}
}
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