package{
import flash.display.Sprite;
import flash.text.*;
publicclass Main extends Sprite{
public function Main(){
var t:TextField = new TextField( );
t.autoSize = TextFieldAutoSize.LEFT;
var message:String = "<FONT FACE='Arial' SIZE='20'>"
+ "<B>ActionScript is fun!</B></FONT>";
t.htmlText = message;
//HTML text is assigned directly to the htmlText variable
t.htmlText = "<FONT FACE='Arial' SIZE='20'>"
+ "<B>ActionScript is fun!</B></FONT>";
addChild(t);
}
}
}