Adding an asset to the display list
package { import flash.display.*; import flash.net.URLRequest; import flash.events.*; public class Main extends Sprite { private var loader:Loader; public function Main() { loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initListener); var urlRequest:URLRequest = new URLRequest("sunset.jpg"); loader.load(urlRequest); } private function initListener (e:Event):void { addChild(loader.content); // Add Bitmap object to SunsetViewer } } }