package{
import flash.display.Sprite;
publicclass Main extends Sprite{
public function Main(){
var UP:Number = 1;
var DRAG:Number = 2;
var PLAYING:Number = 4;
var VISIBLE:Number = 8;
var nFlag:Number |= VISIBLE;
trace(nFlag);
nFlag &= ~PLAYING; // Make it stop playing
trace(nFlag);
nFlag ^= DRAG; // Toggle draggability on and off
trace(nFlag);
}
}
}