Filling Shapes
package
{
import flash.display.*;
import flash.events.Event;
import flash.geom.Matrix;
import flash.net.URLRequest;
public class Main extends Sprite
{
private var shape:Sprite = new Sprite();
private var loader:Loader = new Loader();
private var bmpImage:BitmapData;
public function Main()
{
loader.loaderInfo.addEventListener(Event.COMPLETE, picLoaded)
loader.load(new URLRequest("image1.jpg"));
shape.x = 100;
shape.y = 200;
}
private function picLoaded(event:Event):void
{
bmpImage = new BitmapData(loader.width, loader.height);
bmpImage.draw(loader);
shape.graphics.lineStyle(25);
shape.graphics.lineGradientStyle(GradientType.LINEAR, [0x00ff00, 0xff0000], [100, 100], [150, 255]);
var mxBox:Matrix = new Matrix();
mxBox.createGradientBox(200, 200);
shape.graphics.lineGradientStyle(GradientType.LINEAR,[0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox);
shape.graphics.beginBitmapFill(bmpImage);
shape.graphics.drawRect(0, 0, 200, 200);
shape.graphics.endFill();
}
}
}
Related examples in the same category