Draw the Play/Pause graphic
package{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.filters.DropShadowFilter;
import flash.geom.Rectangle;
import flash.media.SoundMixer;
import flash.utils.ByteArray;
public class Main extends Sprite {
public function Main( ) {
// Draw the Play/Pause graphic
graphics.beginFill(0xcccccc);
graphics.drawRoundRect(0, 0, 20, 16, 4, 4);
graphics.endFill( );
graphics.beginFill(0x333333);
graphics.moveTo(4, 4);
graphics.lineTo(8, 8);
graphics.lineTo(4, 12);
graphics.lineTo(4, 4);
graphics.drawRect(10, 4, 2, 8);
graphics.drawRect(14, 4, 2, 8);
graphics.endFill( );
}
}
}
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