Creating Fills : graphics « Graphics « Flash / Flex / ActionScript






Creating Fills

 

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
      var spr:Sprite = new Sprite();
      spr.graphics.beginFill(0xff00ff, 0.5);//our fill will be yellow
      spr.graphics.drawCircle(0, 0, 50);//fill a circle with our fill
      spr.graphics.endFill();//we're done with this graphic
      addChild(spr);
    }
  }
}

        








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2.Drawing Circles
3.Drawing Rounded Rectangles
4.Draw lines
5.Use the graphics
6.Change line style
7.Change scaleX
8.Set Shape position
9.Draw three shapes
10.Draw four shapes
11.Moving the Pen without Drawing
12.Drawing a Straight Line
13.Drawing a Curve
14.Adding a Simple One-Color Fill
15.To move the drawing pen without drawing any line at all, use moveTo( ).
16.To remove all vector drawings in an object, we use the Graphics class's instance method clear( ).
17.Drawing Lines in a Graphics Object