Applying Gradient Fills : Gradient « Graphics « Flash / Flex / ActionScript






Applying Gradient Fills

 
package{
  import flash.display.*;
  import flash.geom.*;
  public class Main extends Sprite{
    public function Main(){

        var shape: Shape = new Shape ();
        shape.x = 100;
        shape.y = 100;
        
        var mxBox:Matrix = new Matrix();
        mxBox.createGradientBox(200, 200);
        
        shape.graphics.lineStyle(10);
        
        shape.graphics.beginGradientFill("radial", [0xFFFF00, 0x00FFFF],  
        [100, 100], [0x00, 0xFF], mxBox, "reflect", "RGB", 1);
        shape.graphics.curveTo(200, -100, 400, 0);
        shape.graphics.lineTo(400, 200);
        shape.graphics.lineTo(0, 200);
        shape.graphics.lineTo(0, 0);
        shape.graphics.endFill();
    }
  }
}

        








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6.lineGradientStyle("linear", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "reflect", "linearRGB")
7.lineGradientStyle("radial", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "pad", "linearRGB")
8.lineGradientStyle("radial", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "pad", "linearRGB", 1)
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