Applying Gradient Fills
package{
import flash.display.*;
import flash.geom.*;
public class Main extends Sprite{
public function Main(){
var shape: Shape = new Shape ();
shape.x = 100;
shape.y = 100;
var mxBox:Matrix = new Matrix();
mxBox.createGradientBox(200, 200);
shape.graphics.lineStyle(10);
shape.graphics.beginGradientFill("radial", [0xFFFF00, 0x00FFFF],
[100, 100], [0x00, 0xFF], mxBox, "reflect", "RGB", 1);
shape.graphics.curveTo(200, -100, 400, 0);
shape.graphics.lineTo(400, 200);
shape.graphics.lineTo(0, 200);
shape.graphics.lineTo(0, 0);
shape.graphics.endFill();
}
}
}
Related examples in the same category
1. | Line Gradient Test | | |
2. | Create Gradient box | | |
3. | Create a Ball by using the Gradient | | |
4. | Applying Gradients to Lines | | |
5. | Set line gradient style with Matrix | | |
6. | lineGradientStyle("linear", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "reflect", "linearRGB") | | |
7. | lineGradientStyle("radial", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "pad", "linearRGB") | | |
8. | lineGradientStyle("radial", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "pad", "linearRGB", 1) | | |
9. | A shape with evenly rounded corners | | |
10. | Rotating Objects with Filters | | |