Use the return value of a method, without storing it in a variable, by passing it as a parameter to another function
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
trace("The player's average score is " + average(6, 10));
}
private function average (a:Number, b:Number):Number {
return (a + b)/2;
}
}
}
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