Handling Errors : Error « Development « Flash / Flex / ActionScript






Handling Errors

 

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
        try {
          trace("This code is about to throw an error.");
          throw new Error("A general error occurred.");
          trace("This line won't run");
        }
        catch (errObject:Error) {
          trace("The catch block has been called.");
          trace("The message is: " + errObject.message);
        }
    }
  }
}

        








Related examples in the same category

1.Throw an exception from a method
2.Understanding Error Objects: throw new Error();