Dragging and Dropping
package{
import flash.display.Sprite;
import flash.events.MouseEvent;
public class Main extends Sprite
{
private var draggableSprite:Sprite = new Sprite();
private var droppableSprite:Sprite = new Sprite();
private var nonDroppableSprite:Sprite = new Sprite();
public function Main ()
{
draggableSprite.graphics.beginFill(0xff0000, 1);
draggableSprite.graphics.drawCircle(0, 0, 10);
draggableSprite.graphics.endFill();
droppableSprite.graphics.beginFill(0x0000ff, 1);
droppableSprite.graphics.drawRect(0, 0, 100, 100);
droppableSprite.graphics.endFill();
nonDroppableSprite.graphics.beginFill(0xff0000, 1);
nonDroppableSprite.graphics.drawRect(0, 0, 100, 100);
nonDroppableSprite.graphics.endFill();
addChild(nonDroppableSprite);
addChild(droppableSprite);
addChild(draggableSprite);
nonDroppableSprite.x = 200;
droppableSprite.x = 500;
nonDroppableSprite.y = 100;
droppableSprite.y = 100;
draggableSprite.y = 100;
draggableSprite.addEventListener(MouseEvent.MOUSE_DOWN,
startDragSprite);
draggableSprite.addEventListener(MouseEvent.MOUSE_UP,
stopDragSprite);
}
private function startDragSprite(mouseEvent:MouseEvent):void
{
(mouseEvent.target as Sprite).startDrag();
}
private function stopDragSprite(mouseEvent:MouseEvent):void
{
var target:Sprite = mouseEvent.target as Sprite;
if (target.dropTarget == droppableSprite)
{
target.stopDrag();
} else {
target.x = 0;
}
}
}
}
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