Add Event listener
package {
import flash.display.*;
import flash.net.*;
import flash.events.*;
public class Main extends Sprite {
public function Main() {
var urlLoader:URLLoader = new URLLoader( );
urlLoader.addEventListener(Event.COMPLETE,
completeListenerA,
false,
0);
urlLoader.addEventListener(Event.COMPLETE,
completeListenerB,
false,
1);
urlLoader.load(new URLRequest("someFile.txt"));
}
private function completeListenerA (e:Event):void {
trace("Listener A: Load complete");
}
private function completeListenerB (e:Event):void {
trace("Listener B: Load complete");
}
}
}
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