Accessing Object Properties : Object « Class « Flash / Flex / ActionScript






Accessing Object Properties

 

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){

        var sTitle:String = new String("Bible");
        var sName:String = new String("Lott");
        
        trace(sTitle.length);
        
        if(sTitle.length > 12) {
          trace("The title has more than twelve characters.");
        }
    }
  }
}

        








Related examples in the same category

1.Creating an Object: var variableName:datatype = new ClassName();
2.Using the dot (.) operator to create the same variable causes an error because it violates the syntactic rules for identifiers:
3.Accessing Object Methods
4.Using Objects as Associative Arrays
5.Testing for Existence
6.Use this operator to investigate instances of classes for methods and public properties
7.Removing Properties