slice() accepts negative numbers, which count from the end of the array rather than the beginning.
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var metals:Array = ["iron", "copper", "gold", "silver", "platinum", "tin","chrome"];
var canMakingMetal:Array = metals.slice(-2,-1);
trace(canMakingMetal); // Displays: tin
}
}
}
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