Object easing toward the mouse : Easing « Animation « Flash / Flex / ActionScript






Object easing toward the mouse

 
package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.TimerEvent;
    import flash.utils.Timer;
    
    public class Main extends Sprite {
        private var _sprite:Sprite = new Sprite(  );
        private var _easingSpeed:Number = 0.1;
        private var _targetX:Number = 400;
        private var _targetY:Number = 200;
        private var _timer:Timer;
        
        public function Main(  ) {
            _sprite.graphics.beginFill(0x0000ff, 100);
            _sprite.graphics.drawCircle(0, 0, 25);
            _sprite.graphics.endFill(  );
            _sprite.x = 50;
            _sprite.y = 50;
            addChild(_sprite);
            addEventListener(Event.ENTER_FRAME, onEnterFrame);
        }
        
        public function onEnterFrame(event:Event):void {
        var vx:Number = (mouseX - _sprite.x) * _easingSpeed;
        var vy:Number = (mouseY - _sprite.y) * _easingSpeed;
        _sprite.x += vx;
        _sprite.y += vy;
        }
    }    
}

        








Related examples in the same category

1.Easing Amination
2.Easing speed