A simple model that uses a QStringList as its data source : QStringList « Qt « C++






A simple model that uses a QStringList as its data source

  
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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of an example program for Qt.
** EDITIONS: NOLIMITS
**
****************************************************************************/

#ifndef MODEL_H
#define MODEL_H

#include <QAbstractListModel>
#include <QObject>
#include <QStringList>

class StringListModel : public QAbstractListModel
{
    Q_OBJECT

public:
    StringListModel(const QStringList &strings, QObject *parent = 0)
        : QAbstractListModel(parent), stringList(strings) {}

    int rowCount(const QModelIndex &parent = QModelIndex()) const;
    QVariant data(const QModelIndex &index, int role) const;
    QVariant headerData(int section, Qt::Orientation orientation,
                        int role = Qt::DisplayRole) const;

    Qt::ItemFlags flags(const QModelIndex &index) const;
    bool setData(const QModelIndex &index, const QVariant &value,
                 int role = Qt::EditRole);

    bool insertRows(int position, int rows, const QModelIndex &index = QModelIndex());
    bool removeRows(int position, int rows, const QModelIndex &index = QModelIndex());

private:
    QStringList stringList;
};

#endif




/*
  model.cpp

  A simple model that uses a QStringList as its data source.
*/

#include "model.h"

/*!
    Returns the number of items in the string list as the number of rows
    in the model.
*/

int StringListModel::rowCount(const QModelIndex &parent) const
{
    return stringList.count();
}

/*!
    Returns an appropriate value for the requested data.
    If the view requests an invalid index, an invalid variant is returned.
    Any valid index that corresponds to a string in the list causes that
    string to be returned.
*/

QVariant StringListModel::data(const QModelIndex &index, int role) const
{
    if (!index.isValid())
        return QVariant();

    if (index.row() >= stringList.size())
        return QVariant();

    if (role == Qt::DisplayRole)
        return stringList.at(index.row());
    else
        return QVariant();
}

/*!
    Returns the appropriate header string depending on the orientation of
    the header and the section. If anything other than the display role is
    requested, we return an invalid variant.
*/

QVariant StringListModel::headerData(int section, Qt::Orientation orientation,
                                     int role) const
{
    if (role != Qt::DisplayRole)
        return QVariant();

    if (orientation == Qt::Horizontal)
        return QString("Column %1").arg(section);
    else
        return QString("Row %1").arg(section);
}

/*!
    Returns an appropriate value for the item's flags. Valid items are
    enabled, selectable, and editable.
*/

Qt::ItemFlags StringListModel::flags(const QModelIndex &index) const
{
    if (!index.isValid())
        return Qt::ItemIsEnabled;

    return QAbstractItemModel::flags(index) | Qt::ItemIsEditable;
}

/*!
    Changes an item in the string list, but only if the following conditions
    are met:

    * The index supplied is valid.
    * The index corresponds to an item to be shown in a view.
    * The role associated with editing text is specified.

    The dataChanged() signal is emitted if the item is changed.
*/

bool StringListModel::setData(const QModelIndex &index,
                              const QVariant &value, int role)
{
    if (index.isValid() && role == Qt::EditRole) {

        stringList.replace(index.row(), value.toString());
        emit dataChanged(index, index);
        return true;
    }
    return false;
}

/*!
    Inserts a number of rows into the model at the specified position.
*/

bool StringListModel::insertRows(int position, int rows, const QModelIndex &parent)
{
    beginInsertRows(QModelIndex(), position, position+rows-1);

    for (int row = 0; row < rows; ++row) {
        stringList.insert(position, "");
    }

    endInsertRows();
    return true;
}

/*!
    Removes a number of rows from the model at the specified position.
*/

bool StringListModel::removeRows(int position, int rows, const QModelIndex &parent)
{
    beginRemoveRows(QModelIndex(), position, position+rows-1);

    for (int row = 0; row < rows; ++row) {
        stringList.removeAt(position);
    }

    endRemoveRows();
    return true;
}






#ifndef WINDOW_H
#define WINDOW_H

#include <QMainWindow>
#include <QModelIndex>

class QAction;
class QListView;
class StringListModel;

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    MainWindow();

public slots:
    void insertItem();
    void removeItem();
    void sortAscending();
    void sortDescending();
    void updateMenus(const QModelIndex &current);

private:
    QAction *insertAction;
    QAction *removeAction;
    QListView *listView;
    StringListModel *model;
};

#endif





#include <QtGui>

#include "mainwindow.h"
#include "model.h"

MainWindow::MainWindow()
{
    QMenu *fileMenu = new QMenu(tr("&File"));

    QAction *quitAction = fileMenu->addAction(tr("E&xit"));
    quitAction->setShortcut(tr("Ctrl+Q"));

    QMenu *itemsMenu = new QMenu(tr("&Items"));

    insertAction = itemsMenu->addAction(tr("&Insert Item"));
    removeAction = itemsMenu->addAction(tr("&Remove Item"));
    QAction *ascendingAction = itemsMenu->addAction(tr("Sort in &Ascending Order"));
    QAction *descendingAction = itemsMenu->addAction(tr("Sort in &Descending Order"));

    menuBar()->addMenu(fileMenu);
    menuBar()->addMenu(itemsMenu);

    QStringList strings;
    strings << tr("Oak") << tr("Fir") << tr("Pine") << tr("Birch")
            << tr("Hazel") << tr("Redwood") << tr("Sycamore") << tr("Chestnut");
    model = new StringListModel(strings, this);
/*  For convenient quoting:
    QListView *listView = new QListView(this);
*/
    listView = new QListView(this);
    listView->setModel(model);
    listView->setSelectionMode(QAbstractItemView::SingleSelection);

    connect(quitAction, SIGNAL(triggered()), this, SLOT(close()));
    connect(ascendingAction, SIGNAL(triggered()), this, SLOT(sortAscending()));
    connect(descendingAction, SIGNAL(triggered()), this, SLOT(sortDescending()));
    connect(insertAction, SIGNAL(triggered()), this, SLOT(insertItem()));
    connect(removeAction, SIGNAL(triggered()), this, SLOT(removeItem()));
    connect(listView->selectionModel(),
            SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
            this, SLOT(updateMenus(const QModelIndex &)));

    updateMenus(listView->selectionModel()->currentIndex());

    setCentralWidget(listView);
    setWindowTitle(tr("List View"));
}

void MainWindow::sortAscending()
{
    model->sort(0, Qt::AscendingOrder);
}

void MainWindow::sortDescending()
{
    model->sort(0, Qt::DescendingOrder);
}

void MainWindow::insertItem()
{
    QModelIndex currentIndex = listView->currentIndex();
    if (!currentIndex.isValid())
        return;

    QString itemText = QInputDialog::getText(this, tr("Insert Item"),
        tr("Input text for the new item:"));

    if (itemText.isNull())
        return;

    if (model->insertRow(currentIndex.row(), QModelIndex())) {
        QModelIndex newIndex = model->index(currentIndex.row(), 0, QModelIndex());
        model->setData(newIndex, itemText, Qt::EditRole);

        QString toolTipText = tr("Tooltip:") + itemText;
        QString statusTipText = tr("Status tip:") + itemText;
        QString whatsThisText = tr("What's This?:") + itemText;
        model->setData(newIndex, toolTipText, Qt::ToolTipRole);
        model->setData(newIndex, toolTipText, Qt::StatusTipRole);
        model->setData(newIndex, whatsThisText, Qt::WhatsThisRole);
    }
}

void MainWindow::removeItem()
{
    QModelIndex currentIndex = listView->currentIndex();
    if (!currentIndex.isValid())
        return;

    model->removeRow(currentIndex.row(), QModelIndex());
}

void MainWindow::updateMenus(const QModelIndex &current)
{
    insertAction->setEnabled(current.isValid());
    removeAction->setEnabled(current.isValid());
}





#include <QtGui>

#include "mainwindow.h"

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);
    MainWindow *window = new MainWindow;
    window->show();
    return app.exec();
}

   
    
  








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