You may change access specifications as often as you like within a class declaration : Class Access « Class « C++






You may change access specifications as often as you like within a class declaration

 

#include <iostream>
#include <cstring>

using namespace std;

class Person {
  char name[80];                 // private by default
public:
  void setName(char *n);         // these are public
  void getName(char *n);
private:
  double wage;                   // now, private again
public:
  void setWage(double w);        // back to public
  double getWage();
};
void Person::setName(char *n)
{
  strcpy(name, n);
}
void Person::getName(char *n)
{
  strcpy(n, name);
}
void Person::setWage(double w)
{
  wage = w;
}
double Person::getWage()
{
  return wage;
}
int main()
{
  Person ted;
  char name[80];
  ted.setName("Ted Jones");
  ted.setWage(75000);
  ted.getName(name);
  cout << name << " makes $";
  cout << ted.getWage() << " per year.";
  return 0;
}

           
         
  








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