Use inline to make this program more efficient
#include <iostream> using namespace std; class MyClass { int i; public: int get_i(void); void put_i(int j); } ; inline int MyClass::get_i(void){ return i; } inline void MyClass::put_i(int j){ i = j; } main(void){ MyClass s; s.put_i(10); cout << s.get_i(); return 0; }