CultureInfo.CreateSpecificCulture
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Text;
using System.Threading;
using System.Globalization;
public class MainClass
{
public static void Main()
{
decimal money = 1250.75m;
string[] cultures = { "en-US", "en-GB", "ja", "ar" };
Console.OutputEncoding = Encoding.UTF8;
foreach (string culture in cultures)
{
CultureInfo cultureInfo = CultureInfo.CreateSpecificCulture(culture);
Console.WriteLine("{0} = {1}", cultureInfo.DisplayName,money.ToString("C", cultureInfo));
}
}
}
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