Converts an object to a SOAP string : SOAP « XML « C# / C Sharp






Converts an object to a SOAP string

 

/*
Copyright (c) 2010 <a href="http://www.gutgames.com">James Craig</a>

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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THE SOFTWARE.*/

using System;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Serialization.Formatters.Soap;
using System.Text;
using System.Xml.Serialization;


namespace Utilities
{
    /// <summary>
    /// Helps with serializing an object to XML and back again.
    /// </summary>
    public static class Serialization
    {


        /// <summary>
        /// Converts an object to a SOAP string
        /// </summary>
        /// <param name="Object">Object to serialize</param>
        /// <returns>The serialized string</returns>
        public static string ObjectToSOAP(object Object)
        {
            if (Object == null)
            {
                throw new ArgumentException("Object can not be null");
            }
            try
            {
                using (MemoryStream Stream = new MemoryStream())
                {
                    SoapFormatter Serializer = new SoapFormatter();
                    Serializer.Serialize(Stream, Object);
                    Stream.Flush();
                    return UTF8Encoding.UTF8.GetString(Stream.GetBuffer(), 0, (int)Stream.Position);
                }
            }
            catch { throw; }
        }
    }
}

   
  








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