Using a DispatcherTimer
<Window x:Class="DispatcherExamples2.MyWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="DispatcherTimer" Height="300" Width="300">
<Grid>
</Grid>
</Window>
//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace DispatcherExamples2
{
partial class MyWindow : Window
{
DispatcherTimer dt = new DispatcherTimer();
public MyWindow()
{
InitializeComponent();
dt.Tick += dt_Tick;
dt.Interval = TimeSpan.FromSeconds(2);
dt.Start();
}
void dt_Tick(object sender, EventArgs e)
{
Random rnd = new Random();
byte[] vals = new byte[3];
rnd.NextBytes(vals);
Color c = Color.FromRgb(vals[0], vals[1], vals[2]);
this.Background = new SolidColorBrush(c);
}
}
}
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