Custom Command by KeyGesture and RoutedUICommand
<Window x:Class="Commands.CustomCommand"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Commands" Height="300" Width="300" xmlns:local="clr-namespace:Commands">
<Window.CommandBindings>
<CommandBinding Command="local:DataCommands.MyCommand" Executed="MyCommand"/>
</Window.CommandBindings>
<Grid>
<Button Margin="5" Command="local:DataCommands.MyCommand">Requery</Button>
</Grid>
</Window>
//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace Commands
{
public partial class CustomCommand : System.Windows.Window
{
public CustomCommand()
{
InitializeComponent();
}
private void MyCommand(object sender, ExecutedRoutedEventArgs e)
{
Console.WriteLine("Control R pressed");
}
}
public class DataCommands
{
static RoutedUICommand my;
static DataCommands()
{
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.R, ModifierKeys.Control, "Ctrl+R"));
my = new RoutedUICommand("Requery", "Requery", typeof(DataCommands), inputs);
}
public static RoutedUICommand MyCommand
{
get { return my; }
}
}
}
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