Application.GetResourceStream
<Window x:Class="BinaryResources.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="BinaryResources" Height="300" Width="300">
<Grid>
<Image Source="c:/image.jpg" />
</Grid>
</Window>
//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.IO;
using System.Reflection;
using System.Diagnostics;
using System.Threading;
using System.Resources;
using System.Collections;
using System.Windows.Resources;
namespace BinaryResources
{
public partial class Window1 : System.Windows.Window
{
public Window1()
{
InitializeComponent();
Uri resourcePath = new Uri("file:///c:/image.jpg", UriKind.Relative);
StreamResourceInfo ri = Application.GetResourceStream(resourcePath);
Stream data = ri.Stream;
// data;
}
}
}
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