MemberInfo.GetCustomAttributes returns an array of all custom attributes applied to this member.
using System;
using System.Reflection;
[AttributeUsage(AttributeTargets.All)]
public class MyAttribute : Attribute
{
private string myName;
public MyAttribute(string name)
{
myName = name;
}
public string Name
{
get
{
return myName;
}
}
}
public class MyClass1
{
[MyAttribute("This is an example attribute.")]
public void MyMethod(int i)
{
return;
}
}
public class MemberInfo_GetCustomAttributes
{
public static void Main()
{
try
{
Type myType = typeof(MyClass1);
MemberInfo[] myMembers = myType.GetMembers();
for(int i = 0; i < myMembers.Length; i++)
{
Object[] myAttributes = myMembers[i].GetCustomAttributes(true);
if(myAttributes.Length > 0)
{
Console.WriteLine("\nThe attributes for the member {0} are: \n", myMembers[i]);
for(int j = 0; j < myAttributes.Length; j++)
Console.WriteLine("The type of the attribute is {0}.", myAttributes[j]);
}
}
}
catch(Exception e)
{
Console.WriteLine("An exception occurred: {0}", e.Message);
}
}
}
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