Create types of objects locally or remotely, or obtain references to existing remote objects.
using System;
using System.Reflection;
using System.Text;
public class SomeType
{
public void DoSomething(int x)
{
Console.WriteLine(x);
}
}
public class Example
{
static void Main()
{
Object o = Activator.CreateInstance(typeof(StringBuilder));
StringBuilder sb = (StringBuilder) o;
sb.Append("Hello, there.");
Console.WriteLine(sb);
System.Runtime.Remoting.ObjectHandle oh = Activator.CreateInstanceFrom(Assembly.GetEntryAssembly().CodeBase, typeof(SomeType).FullName);
SomeType st = (SomeType) oh.Unwrap();
st.DoSomething(5);
}
}
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