using System;
using System.Collections.Generic;
using System.Text;
class Checker {
publicvoid Check(object param1) {
if (param1 is ClassA)
Console.WriteLine("Variable can be converted to ClassA.");
else
Console.WriteLine("Variable can't be converted to ClassA.");
if (param1 is IMyInterface)
Console.WriteLine("Variable can be converted to IMyInterface.");
else
Console.WriteLine("Variable can't be converted to IMyInterface.");
if (param1 is MyStruct)
Console.WriteLine("Variable can be converted to MyStruct.");
else
Console.WriteLine("Variable can't be converted to MyStruct.");
}
}
interface IMyInterface {
}
class ClassA : IMyInterface {
}
class ClassB : IMyInterface {
}
class ClassC {
}
class ClassD : ClassA {
}
struct MyStruct : IMyInterface {
}
class Program {
staticvoid Main(string[] args) {
Checker check = new Checker();
ClassA try1 = new ClassA();
ClassB try2 = new ClassB();
ClassC try3 = new ClassC();
ClassD try4 = new ClassD();
MyStruct try5 = new MyStruct();
object try6 = try5;
Console.WriteLine("Analyzing ClassA type variable:");
check.Check(try1);
Console.WriteLine("\nAnalyzing ClassB type variable:");
check.Check(try2);
Console.WriteLine("\nAnalyzing ClassC type variable:");
check.Check(try3);
Console.WriteLine("\nAnalyzing ClassD type variable:");
check.Check(try4);
Console.WriteLine("\nAnalyzing MyStruct type variable:");
check.Check(try5);
Console.WriteLine("\nAnalyzing boxed MyStruct type variable:");
check.Check(try6);
Console.ReadKey();
}
}