Make a new *.resources file.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Resources;
public class MainClass {
public static void Main() {
ResourceWriter rw = new ResourceWriter(@"C:\myResources.resources");
// Add 1 image and 1 string.
rw.AddResource("happyDude", new Bitmap("happyDude.bmp"));
rw.AddResource("welcomeString", "Hello new resource format!");
rw.Generate();
rw.Close();
}
}
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