This class reads and writes zip files
// Zip.cs
//
// This class reads and writes zip files, according to the format
// described by pkware, at:
// http://www.pkware.com/business_and_developers/developer/popups/appnote.txt
//
// This implementation is based on the
// System.IO.Compression.DeflateStream base class in the .NET Framework
// v2.0 base class library.
//
// There are other Zip class libraries available. For example, it is
// possible to read and write zip files within .NET via the J# runtime.
// But some people don't like to install the extra DLL. Also, there is
// a 3rd party LGPL-based (or is it GPL?) library called SharpZipLib,
// which works, in both .NET 1.1 and .NET 2.0. But some people don't
// like the GPL. Finally, there are commercial tools (From ComponentOne,
// XCeed, etc). But some people don't want to incur the cost.
//
// This alternative implementation is not GPL licensed, is free of cost,
// and does not require J#.
//
// It does require .NET 2.0 (for the DeflateStream class).
//
// Notes:
// This is at best a cripppled and naive implementation.
//
// Bugs:
// 1. does not do 0..9 compression levels (not supported by DeflateStream)
// 2. does not do encryption
// 3. no support for reading or writing multi-disk zip archives
// 4. no support for file comments or archive comments
// 5. does not stream as it compresses; all compressed data is kept in memory.
// 6. no support for double-byte chars in filenames
// 7. no support for asynchronous operation
//
// But it does read and write basic zip files, and it gets reasonable compression.
//
// NB: PKWare's zip specification states:
//
// ----------------------
// PKWARE is committed to the interoperability and advancement of the
// .ZIP format. PKWARE offers a free license for certain technological
// aspects described above under certain restrictions and conditions.
// However, the use or implementation in a product of certain technological
// aspects set forth in the current APPNOTE, including those with regard to
// strong encryption or patching, requires a license from PKWARE. Please
// contact PKWARE with regard to acquiring a license.
// ----------------------
//
// Fri, 31 Mar 2006 14:43
//
using System;
using System.IO;
using System.IO.Compression;
namespace ionic.utils.zip
{
/// <summary>
/// Calculates a 32bit Cyclic Redundancy Checksum (CRC) using the
/// same polynomial used by Zip.
/// </summary>
public class CRC32
{
private UInt32[] crc32Table;
private const int BUFFER_SIZE = 8192;
private Int32 _TotalBytesRead = 0;
public Int32 TotalBytesRead
{
get
{
return _TotalBytesRead;
}
}
/// <summary>
/// Returns the CRC32 for the specified stream.
/// </summary>
/// <param name="input">The stream over which to calculate the CRC32</param>
/// <returns>the CRC32 calculation</returns>
public UInt32 GetCrc32(System.IO.Stream input)
{
return GetCrc32AndCopy(input, null);
}
/// <summary>
/// Returns the CRC32 for the specified stream, and writes the input into the output stream.
/// </summary>
/// <param name="input">The stream over which to calculate the CRC32</param>
/// <param name="output">The stream into which to deflate the input</param>
/// <returns>the CRC32 calculation</returns>
public UInt32 GetCrc32AndCopy(System.IO.Stream input, System.IO.Stream output)
{
unchecked
{
UInt32 crc32Result;
crc32Result = 0xFFFFFFFF;
byte[] buffer = new byte[BUFFER_SIZE];
int readSize = BUFFER_SIZE;
_TotalBytesRead = 0;
int count = input.Read(buffer, 0, readSize);
if (output != null) output.Write(buffer, 0, count);
_TotalBytesRead += count;
while (count > 0)
{
for (int i = 0; i < count; i++)
{
crc32Result = ((crc32Result) >> 8) ^ crc32Table[(buffer[i]) ^ ((crc32Result) & 0x000000FF)];
}
count = input.Read(buffer, 0, readSize);
if (output != null) output.Write(buffer, 0, count);
_TotalBytesRead += count;
}
return ~crc32Result;
}
}
/// <summary>
/// Construct an instance of the CRC32 class, pre-initialising the table
/// for speed of lookup.
/// </summary>
public CRC32()
{
unchecked
{
// This is the official polynomial used by CRC32 in PKZip.
// Often the polynomial is shown reversed as 0x04C11DB7.
UInt32 dwPolynomial = 0xEDB88320;
UInt32 i, j;
crc32Table = new UInt32[256];
UInt32 dwCrc;
for (i = 0; i < 256; i++)
{
dwCrc = i;
for (j = 8; j > 0; j--)
{
if ((dwCrc & 1) == 1)
{
dwCrc = (dwCrc >> 1) ^ dwPolynomial;
}
else
{
dwCrc >>= 1;
}
}
crc32Table[i] = dwCrc;
}
}
}
}
class Utils
{
protected internal static string StringFromBuffer(byte[] buf, int start, int maxlength)
{
int i;
char[] c = new char[maxlength];
for (i = 0; (i < maxlength) && (i < buf.Length) && (buf[i] != 0); i++)
{
c[i] = (char)buf[i]; // System.BitConverter.ToChar(buf, start+i*2);
}
string s = new System.String(c, 0, i);
return s;
}
protected internal static int ReadSignature(System.IO.Stream s)
{
int n = 0;
byte[] sig = new byte[4];
n = s.Read(sig, 0, sig.Length);
int signature = (((sig[3] * 256 + sig[2]) * 256) + sig[1]) * 256 + sig[0];
return signature;
}
protected internal static DateTime PackedToDateTime(Int32 packedDateTime)
{
Int16 packedTime = (Int16)(packedDateTime & 0x0000ffff);
Int16 packedDate = (Int16)((packedDateTime & 0xffff0000) >> 16);
int year = 1980 + ((packedDate & 0xFE00) >> 9);
int month = (packedDate & 0x01E0) >> 5;
int day = packedDate & 0x001F;
int hour = (packedTime & 0xF800) >> 11;
int minute = (packedTime & 0x07E0) >> 5;
int second = packedTime & 0x001F;
DateTime d = System.DateTime.Now;
try { d = new System.DateTime(year, month, day, hour, minute, second, 0); }
catch
{
Console.Write("\nInvalid date/time?:\nyear: {0} ", year);
Console.Write("month: {0} ", month);
Console.WriteLine("day: {0} ", day);
Console.WriteLine("HH:MM:SS= {0}:{1}:{2}", hour, minute, second);
}
return d;
}
protected internal static Int32 DateTimeToPacked(DateTime time)
{
UInt16 packedDate = (UInt16)((time.Day & 0x0000001F) | ((time.Month << 5) & 0x000001E0) | (((time.Year - 1980) << 9) & 0x0000FE00));
UInt16 packedTime = (UInt16)((time.Second & 0x0000001F) | ((time.Minute << 5) & 0x000007E0) | ((time.Hour << 11) & 0x0000F800));
return (Int32)(((UInt32)(packedDate << 16)) | packedTime);
}
}
public class ZipDirEntry
{
internal const int ZipDirEntrySignature = 0x02014b50;
private bool _Debug = false;
private ZipDirEntry() { }
private DateTime _LastModified;
public DateTime LastModified
{
get { return _LastModified; }
}
private string _FileName;
public string FileName
{
get { return _FileName; }
}
private string _Comment;
public string Comment
{
get { return _Comment; }
}
private Int16 _VersionMadeBy;
public Int16 VersionMadeBy
{
get { return _VersionMadeBy; }
}
private Int16 _VersionNeeded;
public Int16 VersionNeeded
{
get { return _VersionNeeded; }
}
private Int16 _CompressionMethod;
public Int16 CompressionMethod
{
get { return _CompressionMethod; }
}
private Int32 _CompressedSize;
public Int32 CompressedSize
{
get { return _CompressedSize; }
}
private Int32 _UncompressedSize;
public Int32 UncompressedSize
{
get { return _UncompressedSize; }
}
private Int16 _BitField;
private Int32 _LastModDateTime;
private Int32 _Crc32;
private byte[] _Extra;
internal ZipDirEntry(ZipEntry ze) { }
public static ZipDirEntry Read(System.IO.Stream s)
{
return Read(s, false);
}
public static ZipDirEntry Read(System.IO.Stream s, bool TurnOnDebug)
{
int signature = Utils.ReadSignature(s);
// return null if this is not a local file header signature
if (SignatureIsNotValid(signature))
{
s.Seek(-4, System.IO.SeekOrigin.Current);
return null;
}
byte[] block = new byte[42];
int n = s.Read(block, 0, block.Length);
if (n != block.Length) return null;
int i = 0;
ZipDirEntry zde = new ZipDirEntry();
zde._Debug = TurnOnDebug;
zde._VersionMadeBy = (short)(block[i++] + block[i++] * 256);
zde._VersionNeeded = (short)(block[i++] + block[i++] * 256);
zde._BitField = (short)(block[i++] + block[i++] * 256);
zde._CompressionMethod = (short)(block[i++] + block[i++] * 256);
zde._LastModDateTime = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
zde._Crc32 = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
zde._CompressedSize = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
zde._UncompressedSize = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
zde._LastModified = Utils.PackedToDateTime(zde._LastModDateTime);
Int16 filenameLength = (short)(block[i++] + block[i++] * 256);
Int16 extraFieldLength = (short)(block[i++] + block[i++] * 256);
Int16 commentLength = (short)(block[i++] + block[i++] * 256);
Int16 diskNumber = (short)(block[i++] + block[i++] * 256);
Int16 internalFileAttrs = (short)(block[i++] + block[i++] * 256);
Int32 externalFileAttrs = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
Int32 Offset = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
block = new byte[filenameLength];
n = s.Read(block, 0, block.Length);
zde._FileName = Utils.StringFromBuffer(block, 0, block.Length);
zde._Extra = new byte[extraFieldLength];
n = s.Read(zde._Extra, 0, zde._Extra.Length);
block = new byte[commentLength];
n = s.Read(block, 0, block.Length);
zde._Comment = Utils.StringFromBuffer(block, 0, block.Length);
return zde;
}
private static bool SignatureIsNotValid(int signature)
{
return (signature != ZipDirEntrySignature);
}
}
public class ZipEntry
{
private const int ZipEntrySignature = 0x04034b50;
private DateTime _LastModified;
public DateTime LastModified
{
get { return _LastModified; }
}
private string _FileName;
public string FileName
{
get { return _FileName; }
}
private Int16 _VersionNeeded;
public Int16 VersionNeeded
{
get { return _VersionNeeded; }
}
private Int16 _BitField;
public Int16 BitField
{
get { return _BitField; }
}
private Int16 _CompressionMethod;
public Int16 CompressionMethod
{
get { return _CompressionMethod; }
}
private Int32 _CompressedSize;
public Int32 CompressedSize
{
get { return _CompressedSize; }
}
private Int32 _UncompressedSize;
public Int32 UncompressedSize
{
get { return _UncompressedSize; }
}
private Int32 _LastModDateTime;
private Int32 _Crc32;
private byte[] _Extra;
private byte[] __filedata;
private byte[] _FileData
{
get
{
if (__filedata == null)
{
}
return __filedata;
}
}
private System.IO.MemoryStream _UnderlyingMemoryStream;
private System.IO.Compression.DeflateStream _CompressedStream;
private System.IO.Compression.DeflateStream CompressedStream
{
get
{
if (_CompressedStream == null)
{
_UnderlyingMemoryStream = new System.IO.MemoryStream();
bool LeaveUnderlyingStreamOpen = true;
_CompressedStream = new System.IO.Compression.DeflateStream(_UnderlyingMemoryStream,
System.IO.Compression.CompressionMode.Compress,
LeaveUnderlyingStreamOpen);
}
return _CompressedStream;
}
}
private byte[] _header;
internal byte[] Header
{
get
{
return _header;
}
}
private int _RelativeOffsetOfHeader;
private static bool ReadHeader(System.IO.Stream s, ZipEntry ze)
{
int signature = Utils.ReadSignature(s);
// return null if this is not a local file header signature
if (SignatureIsNotValid(signature))
{
s.Seek(-4, System.IO.SeekOrigin.Current);
return false;
}
byte[] block = new byte[26];
int n = s.Read(block, 0, block.Length);
if (n != block.Length) return false;
int i = 0;
ze._VersionNeeded = (short)(block[i++] + block[i++] * 256);
ze._BitField = (short)(block[i++] + block[i++] * 256);
ze._CompressionMethod = (short)(block[i++] + block[i++] * 256);
ze._LastModDateTime = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
ze._Crc32 = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
ze._CompressedSize = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
ze._UncompressedSize = block[i++] + block[i++] * 256 + block[i++] * 256 * 256 + block[i++] * 256 * 256 * 256;
Int16 filenameLength = (short)(block[i++] + block[i++] * 256);
Int16 extraFieldLength = (short)(block[i++] + block[i++] * 256);
ze._LastModified = Utils.PackedToDateTime(ze._LastModDateTime);
block = new byte[filenameLength];
n = s.Read(block, 0, block.Length);
ze._FileName = Utils.StringFromBuffer(block, 0, block.Length);
ze._Extra = new byte[extraFieldLength];
n = s.Read(ze._Extra, 0, ze._Extra.Length);
return true;
}
private static bool SignatureIsNotValid(int signature)
{
return (signature != ZipEntrySignature);
}
public static ZipEntry Read(System.IO.Stream s)
{
ZipEntry entry = new ZipEntry();
if (!ReadHeader(s, entry)) return null;
entry.__filedata = new byte[entry.CompressedSize];
int n = s.Read(entry._FileData, 0, entry._FileData.Length);
if (n != entry._FileData.Length)
{
throw new Exception("badly formatted zip file.");
}
return entry;
}
internal static ZipEntry Create(String filename)
{
ZipEntry entry = new ZipEntry();
entry._FileName = filename;
entry._LastModified = System.IO.File.GetLastWriteTime(filename);
if (entry._LastModified.IsDaylightSavingTime())
{
System.DateTime AdjustedTime = entry._LastModified - new System.TimeSpan(1, 0, 0);
entry._LastModDateTime = Utils.DateTimeToPacked(AdjustedTime);
}
else
entry._LastModDateTime = Utils.DateTimeToPacked(entry._LastModified);
// we don't actually slurp in the file until the caller invokes Write on this entry.
return entry;
}
public void Extract()
{
Extract(".");
}
public bool Extract(Stream output)
{
try
{
using (MemoryStream memstream = new MemoryStream(_FileData))
{
using (DeflateStream input = new DeflateStream(memstream, CompressionMode.Decompress))
{
byte[] bytes = new byte[4096];
int n;
n = 1;
while (n != 0)
{
n = input.Read(bytes, 0, bytes.Length);
if (n > 0)
output.Write(bytes, 0, n);
}
return true;
}
}
}
catch (Exception)
{
output.Write(_FileData, 0, _FileData.Length);
return false;
}
}
public void Extract(string basedir)
{
string TargetFile = System.IO.Path.Combine(basedir, FileName);
using (System.IO.MemoryStream memstream = new System.IO.MemoryStream(_FileData))
{
using (System.IO.Compression.DeflateStream input =
new System.IO.Compression.DeflateStream(memstream, System.IO.Compression.CompressionMode.Decompress))
{
// ensure the target path exists
if (!System.IO.Directory.Exists(System.IO.Path.GetDirectoryName(TargetFile)))
{
System.IO.Directory.CreateDirectory(System.IO.Path.GetDirectoryName(TargetFile));
}
using (System.IO.FileStream output = new System.IO.FileStream(TargetFile, System.IO.FileMode.CreateNew))
{
//BinaryWriter w = new BinaryWriter(fs);
byte[] bytes = new byte[4096];
int n;
n = 1; // anything non-zero
while (n != 0)
{
n = input.Read(bytes, 0, bytes.Length);
if (n > 0)
output.Write(bytes, 0, n);
}
}
if (LastModified.IsDaylightSavingTime())
System.IO.File.SetLastWriteTime(TargetFile, LastModified.AddHours(1));
else
System.IO.File.SetLastWriteTime(TargetFile, LastModified);
}
}
}
internal void WriteCentralDirectoryEntry(System.IO.Stream s)
{
byte[] bytes = new byte[4096];
int i = 0;
// signature
bytes[i++] = (byte)(ZipDirEntry.ZipDirEntrySignature & 0x000000FF);
bytes[i++] = (byte)((ZipDirEntry.ZipDirEntrySignature & 0x0000FF00) >> 8);
bytes[i++] = (byte)((ZipDirEntry.ZipDirEntrySignature & 0x00FF0000) >> 16);
bytes[i++] = (byte)((ZipDirEntry.ZipDirEntrySignature & 0xFF000000) >> 24);
// Version Made By
bytes[i++] = Header[4];
bytes[i++] = Header[5];
// Version Needed, Bitfield, compression method, lastmod,
// crc, sizes, filename length and extra field length -
// are all the same as the local file header. So just copy them
int j = 0;
for (j = 0; j < 26; j++)
bytes[i + j] = Header[4 + j];
i += j; // positioned at next available byte
// File Comment Length
bytes[i++] = 0;
bytes[i++] = 0;
// Disk number start
bytes[i++] = 0;
bytes[i++] = 0;
// internal file attrs
// TODO: figure out what is required here.
bytes[i++] = 1;
bytes[i++] = 0;
// external file attrs
// TODO: figure out what is required here.
bytes[i++] = 0x20;
bytes[i++] = 0;
bytes[i++] = 0xb6;
bytes[i++] = 0x81;
// relative offset of local header (I think this can be zero)
bytes[i++] = (byte)(_RelativeOffsetOfHeader & 0x000000FF);
bytes[i++] = (byte)((_RelativeOffsetOfHeader & 0x0000FF00) >> 8);
bytes[i++] = (byte)((_RelativeOffsetOfHeader & 0x00FF0000) >> 16);
bytes[i++] = (byte)((_RelativeOffsetOfHeader & 0xFF000000) >> 24);
// actual filename (starts at offset 34 in header)
for (j = 0; j < Header.Length - 30; j++)
bytes[i + j] = Header[30 + j];
i += j;
s.Write(bytes, 0, i);
}
private void WriteHeader(System.IO.Stream s, byte[] bytes)
{
// write the header info
int i = 0;
// signature
bytes[i++] = (byte)(ZipEntrySignature & 0x000000FF);
bytes[i++] = (byte)((ZipEntrySignature & 0x0000FF00) >> 8);
bytes[i++] = (byte)((ZipEntrySignature & 0x00FF0000) >> 16);
bytes[i++] = (byte)((ZipEntrySignature & 0xFF000000) >> 24);
// version needed
Int16 FixedVersionNeeded = 0x14; // from examining existing zip files
bytes[i++] = (byte)(FixedVersionNeeded & 0x00FF);
bytes[i++] = (byte)((FixedVersionNeeded & 0xFF00) >> 8);
// bitfield
Int16 BitField = 0x00; // from examining existing zip files
bytes[i++] = (byte)(BitField & 0x00FF);
bytes[i++] = (byte)((BitField & 0xFF00) >> 8);
// compression method
Int16 CompressionMethod = 0x08; // 0x08 = Deflate
bytes[i++] = (byte)(CompressionMethod & 0x00FF);
bytes[i++] = (byte)((CompressionMethod & 0xFF00) >> 8);
// LastMod
bytes[i++] = (byte)(_LastModDateTime & 0x000000FF);
bytes[i++] = (byte)((_LastModDateTime & 0x0000FF00) >> 8);
bytes[i++] = (byte)((_LastModDateTime & 0x00FF0000) >> 16);
bytes[i++] = (byte)((_LastModDateTime & 0xFF000000) >> 24);
// CRC32 (Int32)
CRC32 crc32 = new CRC32();
UInt32 crc = 0;
using (System.IO.Stream input = System.IO.File.OpenRead(FileName))
{
crc = crc32.GetCrc32AndCopy(input, CompressedStream);
}
CompressedStream.Close(); // to get the footer bytes written to the underlying stream
bytes[i++] = (byte)(crc & 0x000000FF);
bytes[i++] = (byte)((crc & 0x0000FF00) >> 8);
bytes[i++] = (byte)((crc & 0x00FF0000) >> 16);
bytes[i++] = (byte)((crc & 0xFF000000) >> 24);
// CompressedSize (Int32)
Int32 isz = (Int32)_UnderlyingMemoryStream.Length;
UInt32 sz = (UInt32)isz;
bytes[i++] = (byte)(sz & 0x000000FF);
bytes[i++] = (byte)((sz & 0x0000FF00) >> 8);
bytes[i++] = (byte)((sz & 0x00FF0000) >> 16);
bytes[i++] = (byte)((sz & 0xFF000000) >> 24);
// UncompressedSize (Int32)
bytes[i++] = (byte)(crc32.TotalBytesRead & 0x000000FF);
bytes[i++] = (byte)((crc32.TotalBytesRead & 0x0000FF00) >> 8);
bytes[i++] = (byte)((crc32.TotalBytesRead & 0x00FF0000) >> 16);
bytes[i++] = (byte)((crc32.TotalBytesRead & 0xFF000000) >> 24);
// filename length (Int16)
Int16 length = (Int16)FileName.Length;
bytes[i++] = (byte)(length & 0x00FF);
bytes[i++] = (byte)((length & 0xFF00) >> 8);
// extra field length (short)
Int16 ExtraFieldLength = 0x00;
bytes[i++] = (byte)(ExtraFieldLength & 0x00FF);
bytes[i++] = (byte)((ExtraFieldLength & 0xFF00) >> 8);
// actual filename
char[] c = FileName.ToCharArray();
int j = 0;
for (j = 0; (j < c.Length) && (i + j < bytes.Length); j++)
bytes[i + j] = System.BitConverter.GetBytes(c[j])[0];
i += j;
// extra field (we always write null in this implementation)
// ;;
// remember the file offset of this header
_RelativeOffsetOfHeader = (int)s.Length;
// finally, write the header to the stream
s.Write(bytes, 0, i);
// preserve this header data for use with the central directory structure.
_header = new byte[i];
for (j = 0; j < i; j++)
_header[j] = bytes[j];
}
internal void Write(System.IO.Stream s)
{
byte[] bytes = new byte[4096];
int n;
// write the header:
WriteHeader(s, bytes);
// write the actual file data:
_UnderlyingMemoryStream.Position = 0;
while ((n = _UnderlyingMemoryStream.Read(bytes, 0, bytes.Length)) != 0)
s.Write(bytes, 0, n);
//_CompressedStream.Close();
//_CompressedStream= null;
_UnderlyingMemoryStream.Close();
_UnderlyingMemoryStream = null;
}
}
public class ZipFile : System.Collections.Generic.IEnumerable<ZipEntry>, IDisposable
{
private string _name;
public string Name
{
get { return _name; }
}
private System.IO.Stream ReadStream
{
get
{
return _readstream;
}
}
private System.IO.FileStream WriteStream
{
get
{
if (_writestream == null)
{
_writestream = new System.IO.FileStream(_name, System.IO.FileMode.CreateNew);
}
return _writestream;
}
}
private ZipFile() { }
#region For Writing Zip Files
public ZipFile(string NewZipFileName)
{
// create a new zipfile
_name = NewZipFileName;
if (System.IO.File.Exists(_name))
throw new System.Exception("That file already exists.");
_entries = new System.Collections.Generic.List<ZipEntry>();
}
public void AddFile(string FileName)
{
ZipEntry ze = ZipEntry.Create(FileName);
_entries.Add(ze);
}
public void AddDirectory(string DirectoryName)
{
String[] filenames = System.IO.Directory.GetFiles(DirectoryName);
foreach (String filename in filenames)
AddFile(filename);
String[] dirnames = System.IO.Directory.GetDirectories(DirectoryName);
foreach (String dir in dirnames)
AddDirectory(dir);
}
public void Save()
{
// an entry for each file
foreach (ZipEntry e in _entries)
{
e.Write(WriteStream);
}
WriteCentralDirectoryStructure();
WriteStream.Close();
_writestream = null;
}
private void WriteCentralDirectoryStructure()
{
// the central directory structure
long Start = WriteStream.Length;
foreach (ZipEntry e in _entries)
{
e.WriteCentralDirectoryEntry(WriteStream);
}
long Finish = WriteStream.Length;
// now, the footer
WriteCentralDirectoryFooter(Start, Finish);
}
private void WriteCentralDirectoryFooter(long StartOfCentralDirectory, long EndOfCentralDirectory)
{
byte[] bytes = new byte[1024];
int i = 0;
// signature
UInt32 EndOfCentralDirectorySignature = 0x06054b50;
bytes[i++] = (byte)(EndOfCentralDirectorySignature & 0x000000FF);
bytes[i++] = (byte)((EndOfCentralDirectorySignature & 0x0000FF00) >> 8);
bytes[i++] = (byte)((EndOfCentralDirectorySignature & 0x00FF0000) >> 16);
bytes[i++] = (byte)((EndOfCentralDirectorySignature & 0xFF000000) >> 24);
// number of this disk
bytes[i++] = 0;
bytes[i++] = 0;
// number of the disk with the start of the central directory
bytes[i++] = 0;
bytes[i++] = 0;
// total number of entries in the central dir on this disk
bytes[i++] = (byte)(_entries.Count & 0x00FF);
bytes[i++] = (byte)((_entries.Count & 0xFF00) >> 8);
// total number of entries in the central directory
bytes[i++] = (byte)(_entries.Count & 0x00FF);
bytes[i++] = (byte)((_entries.Count & 0xFF00) >> 8);
// size of the central directory
Int32 SizeOfCentralDirectory = (Int32)(EndOfCentralDirectory - StartOfCentralDirectory);
bytes[i++] = (byte)(SizeOfCentralDirectory & 0x000000FF);
bytes[i++] = (byte)((SizeOfCentralDirectory & 0x0000FF00) >> 8);
bytes[i++] = (byte)((SizeOfCentralDirectory & 0x00FF0000) >> 16);
bytes[i++] = (byte)((SizeOfCentralDirectory & 0xFF000000) >> 24);
// offset of the start of the central directory
Int32 StartOffset = (Int32)StartOfCentralDirectory; // cast down from Long
bytes[i++] = (byte)(StartOffset & 0x000000FF);
bytes[i++] = (byte)((StartOffset & 0x0000FF00) >> 8);
bytes[i++] = (byte)((StartOffset & 0x00FF0000) >> 16);
bytes[i++] = (byte)((StartOffset & 0xFF000000) >> 24);
// zip comment length
bytes[i++] = 0;
bytes[i++] = 0;
WriteStream.Write(bytes, 0, i);
}
#endregion
#region For Reading Zip Files
/// <summary>
/// This will throw if the zipfile does not exist.
/// </summary>
public static ZipFile Read(Stream zipstream)
{
ZipFile zf = new ZipFile();
zf._readstream = zipstream;
zf._entries = new System.Collections.Generic.List<ZipEntry>();
ZipEntry e;
while ((e = ZipEntry.Read(zf.ReadStream)) != null)
{
zf._entries.Add(e);
}
// read the zipfile's central directory structure here.
zf._direntries = new System.Collections.Generic.List<ZipDirEntry>();
ZipDirEntry de;
while ((de = ZipDirEntry.Read(zf.ReadStream)) != null) { }
zf._direntries.Add(de);
return zf;
}
public System.Collections.Generic.IEnumerator<ZipEntry> GetEnumerator()
{
foreach (ZipEntry e in _entries)
yield return e;
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void ExtractAll(string path)
{
foreach (ZipEntry e in _entries)
{
e.Extract(path);
}
}
public void Extract(string filename)
{
this[filename].Extract();
}
public ZipEntry this[String filename]
{
get
{
foreach (ZipEntry e in _entries)
{
if (e.FileName == filename) return e;
}
return null;
}
}
#endregion
// the destructor
~ZipFile()
{
// call Dispose with false. Since we're in the
// destructor call, the managed resources will be
// disposed of anyways.
Dispose(false);
}
public void Dispose()
{
// dispose of the managed and unmanaged resources
Dispose(true);
// tell the GC that the Finalize process no longer needs
// to be run for this object.
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposeManagedResources)
{
if (!this._disposed)
{
if (disposeManagedResources)
{
// dispose managed resources
if (_readstream != null)
{
_readstream.Dispose();
_readstream = null;
}
if (_writestream != null)
{
_writestream.Dispose();
_writestream = null;
}
}
this._disposed = true;
}
}
private System.IO.Stream _readstream;
private System.IO.FileStream _writestream;
private bool _disposed = false;
private System.Collections.Generic.List<ZipEntry> _entries = null;
private System.Collections.Generic.List<ZipDirEntry> _direntries = null;
}
}
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