Saves the text to a file.
/* * Filename: FileUtil.cs * Product: Versioning Controlled Build * Solution: BuildAutoIncrement * Project: Shared * Description: File utility methods. * Copyright: Julijan ?ribar, 2004-2007 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the author(s) be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ using System; using System.Diagnostics; using System.IO; using System.Text; using System.Text.RegularExpressions; namespace BuildAutoIncrement { /// <summary> /// A set of file utilities. /// </summary> public struct FileUtil { /// <summary> /// Saves the text to a file. /// </summary> /// <param name="fileName"> /// Name of the file to save text to. /// </param> /// <param name="content"> /// Text to save. /// </param> /// <param name="encoding"> /// Encoding used to save the file. /// </param> public static void SaveTextFile(string fileName, string content, Encoding encoding) { Debug.Assert(fileName != null); FileAttributes fileAttribs = File.GetAttributes(fileName); if ((fileAttribs & FileAttributes.ReadOnly) == FileAttributes.ReadOnly) { fileAttribs ^= FileAttributes.ReadOnly; File.SetAttributes(fileName, fileAttribs); } using (StreamWriter sw = new StreamWriter(fileName, false, encoding)) { sw.Write(content); } } } }