Provide a memory caching mechanism to save and retrieve results based on the associated key names
// crudwork
// Copyright 2004 by Steve T. Pham (http://www.crudwork.com)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with This program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;
namespace crudwork.Utilities
{
/// <summary>
/// Provide a memory caching mechanism to save and retrieve results based on the associated key names
/// </summary>
/// <typeparam name="T">the key</typeparam>
/// <typeparam name="U">the result</typeparam>
public class CacheManager<T, U>
{
private Dictionary<T, U> cache;
/// <summary>
/// Create an empty instance
/// </summary>
public CacheManager()
{
cache = new Dictionary<T, U>();
}
/// <summary>
/// Generate a key based on the input provided.
/// </summary>
/// <param name="keys"></param>
/// <returns></returns>
public string MakeKey(params string[] keys)
{
if (keys == null || keys.Length == 0)
throw new ArgumentNullException("keys");
StringBuilder sb = new StringBuilder();
for (int i = 0; i < keys.Length; i++)
{
if (i > 0)
sb.Append(""); // delimiter by ASCII 159
sb.Append(keys[i].ToUpper().Trim(' ', '\t'));
}
return sb.ToString();
}
/// <summary>
/// Check whether or not the result exists in the cache by the associated key
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public bool Exists(T key)
{
return cache.ContainsKey(key);
}
/// <summary>
/// Retrieve the result from cache by the associated key
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public U Get(T key)
{
return cache[key];
}
/// <summary>
/// Add the result/key pair to the cache
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
public void Add(T key, U value)
{
if (cache.ContainsKey(key))
cache[key] = value;
else
cache.Add(key, value);
}
/// <summary>
/// Remove the result from cache by the associated key
/// </summary>
/// <param name="key"></param>
public void Delete(T key)
{
cache.Remove(key);
}
/// <summary>
/// Clear all cache from memory
/// </summary>
public void Clear()
{
cache.Clear();
}
/// <summary>
/// Load cache entries from given file
/// </summary>
/// <param name="filename"></param>
public void Load(string filename)
{
throw new NotImplementedException("not done");
}
/// <summary>
/// Save all cache entries to given file
/// </summary>
/// <param name="filename"></param>
public void Save(string filename)
{
throw new NotImplementedException("not done");
}
}
}
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