Base64 Encoder : Base64 « Development Class « C# / C Sharp






Base64 Encoder

  
//http://www.bouncycastle.org/
//MIT X11 License
using System;
using System.IO;

namespace Org.BouncyCastle.Utilities.Encoders
{
  public class Base64Encoder
    
  {
    protected readonly byte[] encodingTable =
    {
      (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G',
      (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N',
      (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U',
      (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z',
      (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g',
      (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n',
      (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u',
      (byte)'v',
      (byte)'w', (byte)'x', (byte)'y', (byte)'z',
      (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6',
      (byte)'7', (byte)'8', (byte)'9',
      (byte)'+', (byte)'/'
    };

    protected byte padding = (byte)'=';

    /*
    * set up the decoding table.
    */
    protected readonly byte[] decodingTable = new byte[128];

    protected void InitialiseDecodingTable()
    {
      for (int i = 0; i < encodingTable.Length; i++)
      {
        decodingTable[encodingTable[i]] = (byte)i;
      }
    }

    public Base64Encoder()
    {
      InitialiseDecodingTable();
    }

    /**
    * encode the input data producing a base 64 output stream.
    *
    * @return the number of bytes produced.
    */
    public int Encode(
      byte[]  data,
      int    off,
      int    length,
      Stream  outStream)
    {
      int modulus = length % 3;
      int dataLength = (length - modulus);
      int a1, a2, a3;

      for (int i = off; i < off + dataLength; i += 3)
      {
        a1 = data[i] & 0xff;
        a2 = data[i + 1] & 0xff;
        a3 = data[i + 2] & 0xff;

        outStream.WriteByte(encodingTable[(int) ((uint) a1 >> 2) & 0x3f]);
        outStream.WriteByte(encodingTable[((a1 << 4) | (int) ((uint) a2 >> 4)) & 0x3f]);
        outStream.WriteByte(encodingTable[((a2 << 2) | (int) ((uint) a3 >> 6)) & 0x3f]);
        outStream.WriteByte(encodingTable[a3 & 0x3f]);
      }

      /*
      * process the tail end.
      */
      int b1, b2, b3;
      int d1, d2;

      switch (modulus)
      {
        case 0:        /* nothing left to do */
          break;
        case 1:
          d1 = data[off + dataLength] & 0xff;
          b1 = (d1 >> 2) & 0x3f;
          b2 = (d1 << 4) & 0x3f;

          outStream.WriteByte(encodingTable[b1]);
          outStream.WriteByte(encodingTable[b2]);
          outStream.WriteByte(padding);
          outStream.WriteByte(padding);
          break;
        case 2:
          d1 = data[off + dataLength] & 0xff;
          d2 = data[off + dataLength + 1] & 0xff;

          b1 = (d1 >> 2) & 0x3f;
          b2 = ((d1 << 4) | (d2 >> 4)) & 0x3f;
          b3 = (d2 << 2) & 0x3f;

          outStream.WriteByte(encodingTable[b1]);
          outStream.WriteByte(encodingTable[b2]);
          outStream.WriteByte(encodingTable[b3]);
          outStream.WriteByte(padding);
          break;
      }

      return (dataLength / 3) * 4 + ((modulus == 0) ? 0 : 4);
    }

    private bool ignore(
      char c)
    {
      return (c == '\n' || c =='\r' || c == '\t' || c == ' ');
    }

    /**
    * decode the base 64 encoded byte data writing it to the given output stream,
    * whitespace characters will be ignored.
    *
    * @return the number of bytes produced.
    */
    public int Decode(
      byte[]  data,
      int    off,
      int    length,
      Stream  outStream)
    {
      byte b1, b2, b3, b4;
      int outLen = 0;

      int end = off + length;

      while (end > off)
      {
        if (!ignore((char)data[end - 1]))
        {
          break;
        }

        end--;
      }

      int  i = off;
      int  finish = end - 4;

      i = nextI(data, i, finish);

      while (i < finish)
      {
        b1 = decodingTable[data[i++]];

        i = nextI(data, i, finish);

        b2 = decodingTable[data[i++]];

        i = nextI(data, i, finish);

        b3 = decodingTable[data[i++]];

        i = nextI(data, i, finish);

        b4 = decodingTable[data[i++]];

        outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
        outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
        outStream.WriteByte((byte)((b3 << 6) | b4));

        outLen += 3;

        i = nextI(data, i, finish);
      }

      outLen += decodeLastBlock(outStream, (char)data[end - 4], (char)data[end - 3], (char)data[end - 2], (char)data[end - 1]);

      return outLen;
    }

    private int nextI(
      byte[]  data,
      int    i,
      int    finish)
    {
      while ((i < finish) && ignore((char)data[i]))
      {
        i++;
      }
      return i;
    }

    /**
    * decode the base 64 encoded string data writing it to the given output stream,
    * whitespace characters will be ignored.
    *
    * @return the number of bytes produced.
    */
    public int DecodeString(
      string  data,
      Stream  outStream)
    {
      // Platform Implementation
//      byte[] bytes = Convert.FromBase64String(data);
//      outStream.Write(bytes, 0, bytes.Length);
//      return bytes.Length;

      byte b1, b2, b3, b4;
      int length = 0;

      int end = data.Length;

      while (end > 0)
      {
        if (!ignore(data[end - 1]))
        {
          break;
        }

        end--;
      }

      int  i = 0;
      int  finish = end - 4;

      i = nextI(data, i, finish);

      while (i < finish)
      {
        b1 = decodingTable[data[i++]];

        i = nextI(data, i, finish);

        b2 = decodingTable[data[i++]];

        i = nextI(data, i, finish);

        b3 = decodingTable[data[i++]];

        i = nextI(data, i, finish);

        b4 = decodingTable[data[i++]];

        outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
        outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
        outStream.WriteByte((byte)((b3 << 6) | b4));

        length += 3;

        i = nextI(data, i, finish);
      }

      length += decodeLastBlock(outStream, data[end - 4], data[end - 3], data[end - 2], data[end - 1]);

      return length;
    }

    private int decodeLastBlock(
      Stream  outStream,
      char  c1,
      char  c2,
      char  c3,
      char  c4)
    {
      if (c3 == padding)
      {
        byte b1 = decodingTable[c1];
        byte b2 = decodingTable[c2];

        outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));

        return 1;
      }

      if (c4 == padding)
      {
        byte b1 = decodingTable[c1];
        byte b2 = decodingTable[c2];
        byte b3 = decodingTable[c3];

        outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
        outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));

        return 2;
      }

      {
        byte b1 = decodingTable[c1];
        byte b2 = decodingTable[c2];
        byte b3 = decodingTable[c3];
        byte b4 = decodingTable[c4];

        outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
        outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
        outStream.WriteByte((byte)((b3 << 6) | b4));

        return 3;
      }
    }

    private int nextI(string data, int i, int finish)
    {
      while ((i < finish) && ignore(data[i]))
      {
        i++;
      }
      return i;
    }
  }
}

   
    
  








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