IList Interface represents a non-generic collection of objects that can be individually accessed by index.
using System;
using System.Collections;
class Program
{
static void Main()
{
SimpleList test = new SimpleList();
Console.WriteLine("Populate the List");
test.Add("one");
test.Add("two");
test.Add("three");
test.Add("four");
test.Add("five");
test.Add("six");
test.Add("seven");
test.Add("eight");
test.PrintContents();
// Remove elements from the list
test.Remove("six");
test.Remove("eight");
test.PrintContents();
// Add an element to the end of the list
test.Add("nine");
test.PrintContents();
// Insert an element into the middle of the list
test.Insert(4, "number");
test.PrintContents();
Console.WriteLine("List contains \"three\": {0}", test.Contains("three"));
Console.WriteLine("List contains \"ten\": {0}", test.Contains("ten"));
}
}
class SimpleList : IList
{
private object[] _contents = new object[8];
private int _count;
public SimpleList()
{
_count = 0;
}
public int Add(object value)
{
if (_count < _contents.Length)
{
_contents[_count] = value;
_count++;
return (_count - 1);
}
else
{
return -1;
}
}
public void Clear()
{
_count = 0;
}
public bool Contains(object value)
{
bool inList = false;
for (int i = 0; i < Count; i++)
{
if (_contents[i] == value)
{
inList = true;
break;
}
}
return inList;
}
public int IndexOf(object value)
{
int itemIndex = -1;
for (int i = 0; i < Count; i++)
{
if (_contents[i] == value)
{
itemIndex = i;
break;
}
}
return itemIndex;
}
public void Insert(int index, object value)
{
if ((_count + 1 <= _contents.Length) && (index < Count) && (index >= 0))
{
_count++;
for (int i = Count - 1; i > index; i--)
{
_contents[i] = _contents[i - 1];
}
_contents[index] = value;
}
}
public bool IsFixedSize
{
get
{
return true;
}
}
public bool IsReadOnly
{
get
{
return false;
}
}
public void Remove(object value)
{
RemoveAt(IndexOf(value));
}
public void RemoveAt(int index)
{
if ((index >= 0) && (index < Count))
{
for (int i = index; i < Count - 1; i++)
{
_contents[i] = _contents[i + 1];
}
_count--;
}
}
public object this[int index]
{
get
{
return _contents[index];
}
set
{
_contents[index] = value;
}
}
public void CopyTo(Array array, int index)
{
int j = index;
for (int i = 0; i < Count; i++)
{
array.SetValue(_contents[i], j);
j++;
}
}
public int Count
{
get
{
return _count;
}
}
public bool IsSynchronized
{
get
{
return false;
}
}
public object SyncRoot
{
get
{
return this;
}
}
public IEnumerator GetEnumerator()
{
throw new Exception("The method or operation is not implemented.");
}
public void PrintContents()
{
Console.WriteLine("List has a capacity of {0} and currently has {1} elements.", _contents.Length, _count);
Console.Write("List contents:");
for (int i = 0; i < Count; i++)
{
Console.Write(" {0}", _contents[i]);
}
Console.WriteLine();
}
}
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