ConcurrentBag represents a thread-safe, unordered collection of objects.
using System;
using System.Collections.Concurrent;
class ConcurrentBagDemo
{
static void Main()
{
ConcurrentBag<int> cb = new ConcurrentBag<int>();
cb.Add(1);
cb.Add(2);
cb.Add(3);
int item;
while (!cb.IsEmpty)
{
if (cb.TryTake(out item))
Console.WriteLine(item);
else
Console.WriteLine("TryTake failed for non-empty bag");
}
if (cb.TryPeek(out item))
Console.WriteLine("TryPeek succeeded for empty bag!");
}
}
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