String Rectangle : Text Justify « 2D Graphics « C# / C Sharp






String Rectangle

 
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

public class Form1 : Form {

    protected override void OnPaint(PaintEventArgs e) {
    Graphics g = e.Graphics;
    g.FillRectangle(Brushes.White, this.ClientRectangle);

    String s = "AAAAAAAAAA";
    StringFormat sf = new StringFormat(StringFormatFlags.DirectionVertical);
    Font f = new Font("Times New Roman", 14);
    SizeF sizef = g.MeasureString(s, f, Int32.MaxValue, sf);

    RectangleF rf = new RectangleF(20, 20, sizef.Width, sizef.Height);
    g.DrawRectangle(Pens.Black, rf.Left, rf.Top, rf.Width, rf.Height);
    g.DrawString(s, f, Brushes.Black, rf, sf);

    f.Dispose();
    }
    public static void Main() {
        Application.Run(new Form1());
    }
}

 








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2.Draw right justified textDraw right justified text
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4.Use tab to control the DrawString
5.a long string that will wrap and centered both vertically and horizontally
6.Draw the rectangle and draw the string, using the rectangle as a bounding box
7.use a 12pt font, and assume the text string must fit into a width of 150 pixels
8.With a 200px-width rectangle, and a 12pt font, it requires six lines to display the string in its entirety
9.Rotate the text 45 degrees clockwise and translate the text 150 pixels horizontally
10.Draw Rectangle surrounding the Text