Create repeatable Texture Brush
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
public class Form1 : System.Windows.Forms.Form
{
public Form1()
{
InitializeComponent();
}
private void InitializeComponent()
{
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Text = "Pen Cap App";
this.Resize += new System.EventHandler(this.Form1_Resize);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
}
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
Graphics g = e.Graphics;
Bitmap bmp = new Bitmap("winter.jpg");
TextureBrush tb = new TextureBrush(bmp, new Rectangle(0, 0, 25, 25));
g.FillRectangle(tb, 20, 20, 200, 70);
g.FillRectangle(tb, 45, 45, 70, 150);
bmp.Dispose();
tb.Dispose();
}
private void Form1_Resize(object sender, System.EventArgs e)
{
Invalidate();
}
}
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