Animated wallpaper draws a rotating wireframe shape with a choice of 2 shapes
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package app.test;
import android.content.SharedPreferences;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Handler;
import android.os.SystemClock;
import android.service.wallpaper.WallpaperService;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.content.SharedPreferences;
import android.os.Bundle;
import android.preference.PreferenceActivity;
/*
* This animated wallpaper draws a rotating wireframe shape. It is similar to
* example #1, but has a choice of 2 shapes, which are user selectable and
* defined in resources instead of in code.
*/
class CubeWallpaper2Settings extends PreferenceActivity
implements SharedPreferences.OnSharedPreferenceChangeListener {
@Override
protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
getPreferenceManager().setSharedPreferencesName(
CubeWallpaper2.SHARED_PREFS_NAME);
addPreferencesFromResource(R.xml.cube2_settings);
getPreferenceManager().getSharedPreferences().registerOnSharedPreferenceChangeListener(
this);
}
@Override
protected void onResume() {
super.onResume();
}
@Override
protected void onDestroy() {
getPreferenceManager().getSharedPreferences().unregisterOnSharedPreferenceChangeListener(
this);
super.onDestroy();
}
public void onSharedPreferenceChanged(SharedPreferences sharedPreferences,
String key) {
}
}
public class CubeWallpaper2 extends WallpaperService {
public static final String SHARED_PREFS_NAME="cube2settings";
static class ThreeDPoint {
float x;
float y;
float z;
}
static class ThreeDLine {
int startPoint;
int endPoint;
}
@Override
public void onCreate() {
super.onCreate();
}
@Override
public void onDestroy() {
super.onDestroy();
}
@Override
public Engine onCreateEngine() {
return new CubeEngine();
}
class CubeEngine extends Engine
implements SharedPreferences.OnSharedPreferenceChangeListener {
private final Handler mHandler = new Handler();
ThreeDPoint [] mOriginalPoints;
ThreeDPoint [] mRotatedPoints;
ThreeDLine [] mLines;
private final Paint mPaint = new Paint();
private float mOffset;
private float mTouchX = -1;
private float mTouchY = -1;
private long mStartTime;
private float mCenterX;
private float mCenterY;
private final Runnable mDrawCube = new Runnable() {
public void run() {
drawFrame();
}
};
private boolean mVisible;
private SharedPreferences mPrefs;
CubeEngine() {
// Create a Paint to draw the lines for our cube
final Paint paint = mPaint;
paint.setColor(0xffffffff);
paint.setAntiAlias(true);
paint.setStrokeWidth(2);
paint.setStrokeCap(Paint.Cap.ROUND);
paint.setStyle(Paint.Style.STROKE);
mStartTime = SystemClock.elapsedRealtime();
mPrefs = CubeWallpaper2.this.getSharedPreferences(SHARED_PREFS_NAME, 0);
mPrefs.registerOnSharedPreferenceChangeListener(this);
onSharedPreferenceChanged(mPrefs, null);
}
public void onSharedPreferenceChanged(SharedPreferences prefs, String key) {
String shape = prefs.getString("cube2_shape", "cube");
// read the 3D model from the resource
readModel(shape);
}
private void readModel(String prefix) {
// Read the model definition in from a resource.
// get the resource identifiers for the arrays for the selected shape
int pid = getResources().getIdentifier(prefix + "points", "array", getPackageName());
int lid = getResources().getIdentifier(prefix + "lines", "array", getPackageName());
String [] p = getResources().getStringArray(pid);
int numpoints = p.length;
mOriginalPoints = new ThreeDPoint[numpoints];
mRotatedPoints = new ThreeDPoint[numpoints];
for (int i = 0; i < numpoints; i++) {
mOriginalPoints[i] = new ThreeDPoint();
mRotatedPoints[i] = new ThreeDPoint();
String [] coord = p[i].split(" ");
mOriginalPoints[i].x = Float.valueOf(coord[0]);
mOriginalPoints[i].y = Float.valueOf(coord[1]);
mOriginalPoints[i].z = Float.valueOf(coord[2]);
}
String [] l = getResources().getStringArray(lid);
int numlines = l.length;
mLines = new ThreeDLine[numlines];
for (int i = 0; i < numlines; i++) {
mLines[i] = new ThreeDLine();
String [] idx = l[i].split(" ");
mLines[i].startPoint = Integer.valueOf(idx[0]);
mLines[i].endPoint = Integer.valueOf(idx[1]);
}
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
setTouchEventsEnabled(true);
}
@Override
public void onDestroy() {
super.onDestroy();
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onVisibilityChanged(boolean visible) {
mVisible = visible;
if (visible) {
drawFrame();
} else {
mHandler.removeCallbacks(mDrawCube);
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
// store the center of the surface, so we can draw the cube in the right spot
mCenterX = width/2.0f;
mCenterY = height/2.0f;
drawFrame();
}
@Override
public void onSurfaceCreated(SurfaceHolder holder) {
super.onSurfaceCreated(holder);
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
mVisible = false;
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset,
float xStep, float yStep, int xPixels, int yPixels) {
mOffset = xOffset;
drawFrame();
}
/*
* Store the position of the touch event so we can use it for drawing later
*/
@Override
public void onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_MOVE) {
mTouchX = event.getX();
mTouchY = event.getY();
} else {
mTouchX = -1;
mTouchY = -1;
}
super.onTouchEvent(event);
}
/*
* Draw one frame of the animation. This method gets called repeatedly
* by posting a delayed Runnable. You can do any drawing you want in
* here. This example draws a wireframe cube.
*/
void drawFrame() {
final SurfaceHolder holder = getSurfaceHolder();
final Rect frame = holder.getSurfaceFrame();
final int width = frame.width();
final int height = frame.height();
Canvas c = null;
try {
c = holder.lockCanvas();
if (c != null) {
// draw something
drawCube(c);
drawTouchPoint(c);
}
} finally {
if (c != null) holder.unlockCanvasAndPost(c);
}
mHandler.removeCallbacks(mDrawCube);
if (mVisible) {
mHandler.postDelayed(mDrawCube, 1000 / 25);
}
}
void drawCube(Canvas c) {
c.save();
c.translate(mCenterX, mCenterY);
c.drawColor(0xff000000);
long now = SystemClock.elapsedRealtime();
float xrot = ((float)(now - mStartTime)) / 1000;
float yrot = (0.5f - mOffset) * 2.0f;
rotateAndProjectPoints(xrot, yrot);
drawLines(c);
c.restore();
}
void rotateAndProjectPoints(float xrot, float yrot) {
int n = mOriginalPoints.length;
for (int i = 0; i < n; i++) {
// rotation around X-axis
ThreeDPoint p = mOriginalPoints[i];
float x = p.x;
float y = p.y;
float z = p.z;
float newy = (float)(Math.sin(xrot) * z + Math.cos(xrot) * y);
float newz = (float)(Math.cos(xrot) * z - Math.sin(xrot) * y);
// rotation around Y-axis
float newx = (float)(Math.sin(yrot) * newz + Math.cos(yrot) * x);
newz = (float)(Math.cos(yrot) * newz - Math.sin(yrot) * x);
// 3D-to-2D projection
float screenX = newx / (4 - newz / 400);
float screenY = newy / (4 - newz / 400);
mRotatedPoints[i].x = screenX;
mRotatedPoints[i].y = screenY;
mRotatedPoints[i].z = 0;
}
}
void drawLines(Canvas c) {
int n = mLines.length;
for (int i = 0; i < n; i++) {
ThreeDLine l = mLines[i];
ThreeDPoint start = mRotatedPoints[l.startPoint];
ThreeDPoint end = mRotatedPoints[l.endPoint];
c.drawLine(start.x, start.y, end.x, end.y, mPaint);
}
}
void drawTouchPoint(Canvas c) {
if (mTouchX >=0 && mTouchY >= 0) {
c.drawCircle(mTouchX, mTouchY, 80, mPaint);
}
}
}
}
//\res\xml\cube1.xml
<?xml version="1.0" encoding="utf-8"?>
<!--
/**
* Copyright (c) 2009, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<!-- The attributes in this XML file provide configuration information -->
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
/>
//\res\xml\cube2.xml
<?xml version="1.0" encoding="utf-8"?>
<!--
/**
* Copyright (c) 2009, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<!-- The attributes in this XML file provide configuration information -->
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
android:settingsActivity="com.example.android.livecubes.cube2.CubeWallpaper2Settings"
/>
//res\xml\cube2_settings.xml
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2009 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
android:title="@string/cube2_settings"
android:key="cube2wallpaper_settings">
<ListPreference
android:key="cube2_shape"
android:title="@string/cube2_settings_title"
android:summary="@string/cube2_settings_summary"
android:entries="@array/cube2_shapenames"
android:entryValues="@array/cube2_shapeprefix" />
</PreferenceScreen>
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