create Image
//package com.anoshenko.android.mahjongg;
import java.util.Random;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.SharedPreferences;
import android.content.pm.ActivityInfo;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.preference.PreferenceManager;
import android.util.DisplayMetrics;
import android.view.LayoutInflater;
import android.view.Menu;
import android.view.View;
import android.view.WindowManager;
import android.widget.TextView;
class Utils {
public final static int DIE_COUNT = 36;
private final static int DIE_FILL_COLOR = 0xFFE0E0E0;
private final static int DIE_BORDER_COLOR = 0xFF808080;
private final static int DIE_SIDE_COLOR = 0xFFB0B0B0;
private final static int DIE_ANGLE_COLOR = 0xFFC0C0C0;
//--------------------------------------------------------------------------
static public Bitmap createDieImage(int width, int height, int wall_size) {
Bitmap bitmap = Bitmap.createBitmap(width + wall_size, height + wall_size, Bitmap.Config.ARGB_8888);
Canvas g = new Canvas(bitmap);
Paint paint = new Paint();
int right = width + wall_size - 1;
int bottom = height + wall_size - 1;
paint.setAntiAlias(false);
paint.setStrokeWidth(1);
g.drawARGB(0, 0, 0, 0);
paint.setStyle(Paint.Style.FILL);
paint.setColor(DIE_FILL_COLOR);
g.drawRect(wall_size, 1, right, height, paint);
paint.setStyle(Paint.Style.STROKE);
paint.setColor(DIE_ANGLE_COLOR);
g.drawLine(wall_size-1, 1, wall_size-1, height, paint);
g.drawLine(wall_size-1, height, right-1, height, paint);
g.drawPoint(wall_size, 1, paint);
g.drawPoint(wall_size, height-1, paint);
g.drawPoint(right-1, 1, paint);
g.drawPoint(right-1, height-1, paint);
paint.setColor(DIE_SIDE_COLOR);
for (int n=1; n<wall_size-1; n++) {
g.drawLine(n, wall_size-n, n, bottom, paint);
g.drawLine(1, bottom-n, right-wall_size+n, bottom-n, paint);
}
paint.setColor(DIE_BORDER_COLOR);
g.drawLine(0, wall_size, 0, bottom, paint);
g.drawLine(1, bottom, width, bottom, paint);
g.drawLine(0, wall_size+1, wall_size+1, 0, paint);
g.drawLine(width, bottom, right, height, paint);
g.drawLine(1, bottom, wall_size, height, paint);
g.drawLine(wall_size, 0, right, 0, paint);
g.drawLine(right, 1, right, height, paint);
return bitmap;
}
}
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