Socket
ServerSocket is for servers. The Socket class is for clients.
Here are two constructors used to create client sockets:
Socket(String hostName, int port) throws UnknownHostException, IOException
- Creates a socket connected to the named host and port.
Socket(InetAddress ipAddress, int port) throws IOException
- Creates a socket using a preexisting InetAddress object and a port.
Methods from Socket
InetAddress getInetAddress( )
- Returns the InetAddress associated with the Socket object. It returns null if the socket is not connected.
int getPort( )
- Returns the remote port to which the invoking Socket object is connected. It returns 0 if the socket is not connected.
int getLocalPort( )
- Returns the local port to which the invoking Socket object is bound. It returns -1 if the socket is not bound.
InputStream getInputStream( ) throws IOException
- Returns the InputStream associated with the invoking socket.
OutputStream getOutputStream( ) throws IOException
- Returns the OutputStream associated with the invoking socket.
connect( )
- allows you to specify a new connection;
isConnected( )
- returns true if the socket is connected to a server;
isBound( )
- returns true if the socket is bound to an address;
isClosed( )
- returns true if the socket is closed.
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Networking
Socket:
- Socket
- new Socket(InetAddress address, int port) throws IOException
- Socket: connect(SocketAddress endpoint, int timeout) throws IOException
- Socket: getInputStream() throws IOException
- Socket: getLocalSocketAddress()
- Socket: getOutputStream() throws IOException
- Socket: getRemoteSocketAddress()
- Socket: readUTF() and writeUTF(String str)