Type | Field | Summary |
---|---|---|
static int | ROUND_CEILING | Round towards positive infinity. |
static int | ROUND_DOWN | Round towards zero. |
static int | ROUND_FLOOR | Round towards negative infinity. |
static int | ROUND_HALF_DOWN | Round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down. |
static int | ROUND_HALF_EVEN | Round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor. |
static int | ROUND_HALF_UP | Round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. |
static int | ROUND_UNNECESSARY | No rounding is necessary. |
static int | ROUND_UP | Rounding mode to round away from zero. |
import java.math.BigDecimal;
public class Main {
public static void main(String[] args) {
BigDecimal first = new BigDecimal(1f);
BigDecimal second = new BigDecimal(2f);
BigDecimal result1 = first.divide(second, BigDecimal.ROUND_CEILING);
BigDecimal result2 = first.divide(second, BigDecimal.ROUND_DOWN);
BigDecimal result3 = first.divide(second, BigDecimal.ROUND_FLOOR);
BigDecimal result4 = first.divide(second, BigDecimal.ROUND_HALF_DOWN);
BigDecimal result5 = first.divide(second, BigDecimal.ROUND_HALF_EVEN);
BigDecimal result6 = first.divide(second, BigDecimal.ROUND_HALF_UP);
BigDecimal result7 = first.divide(second, BigDecimal.ROUND_UP);
System.out.println(result1);
System.out.println(result2);
System.out.println(result3);
System.out.println(result4);
System.out.println(result5);
System.out.println(result6);
System.out.println(result7);
}
}
The output:
1
0
0
0
0
1
1
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