Getting Started with the Canvas Element

The canvas element is a drawing surface that we drive using JavaScript. All of functionality from Canvas is exposed through a JavaScript object.

The following code uses the canvas element with basic fallback content.

 
<!DOCTYPE HTML>
<html>
<head>
<title>Example</title>
<style>
canvas {
      border: medium double black;
      margin: 4px
}
</style>
</head>
<body>
      <canvas width="500" height="200"> 
           Your browser doesn't support the <code>canvas</code> element 
    </canvas>
</body>
</html>
  
Click to view this demo.

The width and height attributes specify the size of the canvas.

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canvas:
  1. Getting Started with the Canvas Element
  2. Getting a Canvas Context
  3. Drawing Rectangles
  4. Canvas Drawing State
  5. Setting the Line Join Style
  6. Using Gradients
  7. Using Patterns
  8. Using smaller shapes with an image pattern
  9. Drawing Images
  10. Using Video Images
  11. Using Canvas Images
  12. Setting the Fill & Stroke Styles
  13. Saving and Restoring Drawing State
  14. Drawing Using Paths
  15. Drawing Arcs
  16. Drawing Bezier Curves
  17. Drawing Text
  18. Using Shadows
  19. Using Transparency
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