Drawing Rectangles
Methods used to draw rectangles:
Name | Description | Returns |
---|---|---|
clearRect(x, y, w, h) | Clears the specified rectangle | void |
fillRect(x, y, w, h) | Draws a filled rectangle | void |
strokeRect(x, y, w, h) | Draws an unfilled rectangle | void |
x and y are the offset from the top-left corner of the canvas element. The w and h arguments specify the width and height of the rectangle.
<!DOCTYPE HTML>
<html>
<head>
<title>Example</title>
<style>
canvas {
border: thin solid black;
margin: 4px
}
</style>
</head>
<body>
<canvas id="canvas" width="500" height="140">
Your browser doesn't support the <code>canvas</code> element
</canvas>
<script>
var ctx = document.getElementById("canvas").getContext("2d");
ctx.fillRect(10, 10, 100, 100);
ctx.strokeRect(30, 30, 200, 200);}
</script>
</body>
</html>
The clearRect method clear what has been drawn in the specified rectangle.
<!DOCTYPE HTML>
<html>
<head>
<title>Example</title>
<style>
canvas {
border: thin solid black;
margin: 4px
}
</style>
</head>
<body>
<canvas id="canvas" width="500" height="500">
Your browser doesn't support the <code>canvas</code> element
</canvas>
<script>
var ctx = document.getElementById("canvas").getContext("2d");
ctx.fillRect(10, 100, 100, 100);
ctx.strokeRect(130, 130, 100, 100);
ctx.clearRect(150, 150, 30, 10);}
</script>
</body>
</html>
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canvas:
- Getting Started with the Canvas Element
- Getting a Canvas Context
- Drawing Rectangles
- Canvas Drawing State
- Setting the Line Join Style
- Using Gradients
- Using Patterns
- Using smaller shapes with an image pattern
- Drawing Images
- Using Video Images
- Using Canvas Images
- Setting the Fill & Stroke Styles
- Saving and Restoring Drawing State
- Drawing Using Paths
- Drawing Arcs
- Drawing Bezier Curves
- Drawing Text
- Using Shadows
- Using Transparency
Related: